521st played so far
Genre: Action/Fighting
Platform: Playstation 2
Year of Release: 2005
Developer: Capcom
Publisher: Capcom
We’ve covered Devil May Cry before. I remember enjoying it at the time, but having some problems for me when playing. Let’s be honest – I’ll need easy mode here again, I hope I can get it.
Our Thoughts
After I made it through the first level, the second went badly enough that I unlocked easy mode – so I’m happy I didn’t struggle too much.
For a large part, the game is simply a big brawler where you need to defeat the different enemies – some with different abilities, but the distinction isn’t always a big one. These are good – on the right difficulty level – but intentionally not too challenging. The real fun of the fights is in the boss fights, which are a lot more varied and have a bunch more challenges. Fighting off a giant flying worm-like thing is one of the memories that is still sticking with me as a big challenging – and fun – fight.
You start off in your own store – not sure why or what – but soon end up in another giant tower, similar to what there was to explore in the first game. It’s a fine enough setting, but already felt similar to the first game, and I do wonder how much it will affect the variety of the game – I was already starting to get confused between them. There are parts that look amazing, though – in particular the Cerberus fight looked amazing – and gross at times.
Final Thoughts
I’m not sure the Devil May Cry series are entirely my cup of tea – this,, like games like Bayonetta, is something I’d love to watch, enjoy graphics and skill, but it’s often a bit too fast and complex for my brain to catch up with. I’m willing to take the blame for this one – good, but not for me.