684th played so far
Genre: Strategy
Platform: Iphone
Year of Release: 2009
Developer: Critical Thought Games
Time for another iOS game, knocking out the batch of games that won’t be playable once the old phone and ipad stop working. With geoDefense Swarm, we’re covering a tower defense game, one that looks fairly straight forward.
Our Thoughts
geoDefense Swarm is a pretty standard tower defense game. It has a heavy focus on tower placement, guiding creatures around the area, rather than using a standard path like we’ve seen in the likes of Defense Grid: The Awakening. It looks fairly standard, with futuristic wireframe graphics for both the towers and enemies. It’s effective but works to make it stay simple. Tower functionality is standard, with building, upgrading and standard setup.
There are plenty of enemies in each level, in groups that overwhelm you quickly. I struggled quite a bit at some of the levels. Although I didn’t lose yet in the levels I could play, it got closer than I was comfortable with.
Final Thoughts
I’ve played a bunch of tower defense games now and, to be honest, this one is quite standard. It works well for a mobile tower defense game, and will probably offer that if you can still get it. It doesn’t feel like quite as big of a loss, though, considering how the genre has grown.